Building brands
Identity systems, narrative, and launch material — the work I do through Arclight for founders who care how things feel.
Display
Twenty years old. Shipping things on the internet since I was thirteen — brands, streams, sets, and systems. This page is about me, not a company.
Born on the third of March, 2006. Indian by passport, raised in Ahmedabad, now based in Dubai. I started my first thing — a Minecraft client called Melon Client — at thirteen, ran a YouTube channel before I could legally drive, and dropshipped my way through a dozen dead ends before any of it added up.
Today I run a small studio called Arclight, but Arclight is something I do, not who I am. The same obsession that pulls apart a competitive game mechanic is the one that mixes a set, builds a PC, or writes a brand spine. Everything is a system. Everything rewards taste.
The short version
Different surfaces, same instinct: find the structure, then make it feel effortless.
Identity systems, narrative, and launch material — the work I do through Arclight for founders who care how things feel.
Display
House, late nights, and a white DDJ-FLX4. Learning transitions the same way I learn anything — by repetition until it disappears.
A few nights a week on stream, plus the endless side quest of builds, setups, and systems that shouldn't work but do.
Melon Client at thirteen. YouTube before a driver's licence. Dropshipping dead ends. Then Arclight.
Milestones
Early 2019
Taught myself enough Java to modify a game I couldn't stop playing.
Mid 2019
Released the first public build to a Discord of a few hundred players.
Late 2019
Ran weekly updates driven entirely by user bug reports and requests.
Outcomes
Learnings
Milestones
2020
Started posting gaming edits, thumbnails hand-made in free tools.
2020
First video to break out — and the first data on what actually holds attention.
2021
Shifted from chasing trends to building a recognisable format.
Outcomes
Learnings
Milestones
2022
Launched the first store — product, site, and creatives built solo.
2022
Ran paid traffic and watched unit economics decide the outcome.
2023
Killed it, honestly, and kept the parts that were actually mine.
Outcomes
Learnings
Milestones
2024
Founded the studio and defined a single way of working: structure before surface.
2025
Built full identity and launch systems for founder-led brands.
Now
Refining the process so every engagement ends with a system the team can run without me.
Outcomes
Learnings
“Everything is a system. Taste is just knowing what to remove.”
I don't believe in specialising too early. Gaming taught me systems. DJing taught me pacing. Selling things online taught me that attention is earned, never assumed. Put together, they make one way of working: reduce until the thing is obvious.
I'd rather do a few things at a level I'm not embarrassed by than a lot of things quickly. If something I make feels effortless to you, that's the whole point — the complexity was mine to absorb.